Tuesday, May 3, 2016

03/05/2016 - Shops done, more progress!

Hi there,

The shops are done and working, what's left is to adjust the character dialog to reflect on the changes

I made a mistake in planning the functionality I was going to add, stacking all of the boring things behind eachother. Shops, levelups, and the combat system were not boring to work on by themselves, but it just gets a bit too much when you're just staring at code without seeing any result. They are all systems that I need in the future, but have limited to no impact on the game at the moment.

Anyway, I got through it. I did switch up between writing new content for the next part of the prologue, Overwatch and the aforementioned system.

A test(!) shop preview: (1 gold at the cost of 10 gold, bargain)

The first shop will only have potions, the next step is to add the option of using items during combat.

I'd say I finished about 1/5th of the next story, which takes place in a giant building in the southern district. The gist of the story is, you get a tip leading you to the old building of the engineers. You have to decide what your opinion is on them and what you want to do with them ánd the city. Intentionally vague, but hope you like the end result.

Sincerely Yours,
JV

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